Yuna Reborn New Version 0.3.68.002 Horn

Yuna Reborn New Version 0.3.68.002 Horn

Yuna is a Third-Person Action RPG Shooter with a focus on gameplay and dynamic action.

Date: 12.03.2024
Language: English
Version: 0.3.68.002
Censored: No

1. Extract and run.

Version 0.3.68
Changelog:
> I’ve reached level 100 in Path of Exile
> Brought back Judy’s old pants in an updated form.
> Arena options update
> Vincent quest line update
> Merchant added to the arena
> Integrated a weapon customizer into the arena and story mode.
> Character progression system has been reworked
> Experience can be earned by performing successful dodges, taking damage and debuffs (For survival tree)
> Cold-Blooded Skill Tree (Killing with ranged weapons) and the Survival Tree have been reworked. Most of the skills have been reworked
> Aggression Skill Tree (Mantis blade combat) has also been updated, like the other skill trees. Most of the skills have been reworked
> Boss for the story mode and bunch of H-animations for the boss – 10 completely new animations.
> Crafting system has been completely overhauled
> Now you don’t need to wait for hours for something to be crafted
> There’s an option to dismantle cartridges, create empty magazines
> All cartridges are now stored in the workbench and you can retrieve them at any time when needed.
> The ability to Unload and Load a clip with the press of a button
> The inventory now has no weight limit but has a certain number of slots.
> Reloading has two types and become more advanced
> Judy has a tactical belt where all the clips are stored.
> All consumables are stored on the belt and have quantity limitations.
> Shotgun ammunition is also displayed on the belt
> Pouch indicates the available space so you don’t have to constantly check the inventory to see how much space is left
> Two small mini-quests related to blueprints
> Weapon blueprints in the story mode, and something like a shop that refreshes when you bring the blueprints
> A slight update to the HUD.
> Stamina consumption and display on the character have been updated.
> The lamp is now also on the belt and shines like the sun
> Added a boss for level 10 of the arena
> Replaced old assets with new ones that are more thematic for the project.
> Enemies can no longer see you through walls but are more acute to the sounds you make. (Without shoes, Judy walks and runs more quietly.)
> Updated the AI for all enemies and slightly modified their behavior and balance.
And many other things I’ve forgot to mention.