Vae Victis Conquer Ravish Breed New Version 0.12.3 Doorknob22

Vae Victis Conquer Ravish Breed New Version 0.12.3 Doorknob22

A prince, an escaped prisoner, a usurper, a sexual abuser, a fighter. Karder Dal-Arouya is many things but has one goal in life: to conquer the empire stolen from him by his treacherous queen mother.
Guide Karder on his adventures to reclaim his throne. On his quests you will meet friends and foes, powerful beasts and sexy rulers. Dominate your defeated foes and decide whether you want to use and abuse them for your dark pleasures or convince them to aid you with their skills and knowledge.

Date: 17.06.2024
Language: English
Version: 0.12.3
Censored: No

1. Extract and run.

V0.12.3
Plot:
1. A Journey of Karder and his fully grown elfkin daughter.
2. Karder gets intimate with the goddess of love herself.
3. A journey to Limtinia with queen Dian, where they’ll encounter Sofia, the lighthouse keeper’s wife. The world map changes after you complete this quest!
4. Two non lewd meta story scenes
5. Added animations to the Merchant Family scenes
Functionality:
1. Narrative. Narrative is how Karder views the world and the source of his ambition. The Narrative is *only* used in certain conversations and is *never* a deciding factor on whether the player will have access to lewd scenes on any content. I created this mechanism so players could approach Karder in different ways and for me to be able to explore Karder’s personality a little deeper than “mine! want it!”.
If Karder’s Narrative is *Benign*, Karder sees his goal to become the Khan as an effort to prevent the chaos and bloodshed caused by the disintegration of the khaganate. He also remembers his late father fondly and has a softer attitude towards fatherhood.
If Karder’s Narrative is *Vengeful*, Karder is out to get what’s his and woe to anyone who stands in his way. He was wronged, and he wants revenge. In Vengeful mood Karder sees his late father as a weak ruler and wishes to become his opposite.
Narrative is governed by Fame. When Fame is high, the Narrative will automatically switch to benign and when it is very negative, it switches to Vengeful. Again: whichever Narrative the game is on, you can always still choose *any* path you want, Dominance or Seduction. If Karder is in a benign mood, some of his text will be displayed in *green*. If he is vengeful, some of his text will be displayed in *red*.
2. Achievements: new achievements for all Fame levels, an achievement if you manage to achieve all Fame levels in one game aptly called Fickle and achievements if you use all Shadow Institute functions in all your fiefdoms.
3. Music: music now plays in the world map as well. It changes based on the Narrative you’re currently playing
4. VN Mode: now toggles off 1:1 RPS combat