Star Knightess Aura New Version 0.47.0 aura-dev

Star Knightess Aura New Version 0.47.0 aura-dev

Info:
Follow Aura’s adventure as she is thrust into the fantasy world of Roya. What she initially believed to follow the conventional plotline of a “summoned to another world”-story quickly turns into her worst nightmare. Cursed by the Demon King, Aura must now struggle every night to track down her nemesis and ultimately strike him down.
But her enemies don’t just lurk in Roya. Having entered her mind through the Demon King’s curse, another enemy attempts to brainwash and corrupt Aura from the inside. Faced with a two-pronged attack against her body and mind, can Aura finish off her worst enemy without losing herself?
Star Knightess Aura is an RPG with nsfw erotic content, made with RPG Maker MZ. The game features themes of corruption, brainwashing, mental changes, possession, mind control, and NTR. All characters are 18+.​

Date: 27.09.2023
Language: English
Version: 0.47.0
Censored: No

1. Extract and run.

Version 0.47.0:
Added Lady Charlotte 2 H-CGs
Added Lady Charlotte 3 H-CGs
Added Geroge and Veronica 4 H-CGs
Added George and Veronica 8 Part 1 H-CGs
Added map Richard Domain Level 3
Implemented quest stub “Jugement of Pride”
Judgement of Pride: Implemented investigate murder victim house objective
Judgement of Pride: Implemented discover entry to Lucifer Domain objective
Judgement of Pride: Implemented First Judgement
Judgement of Pride: Added enemy Vainglory
Judgement of Pride: Added enemy Arrogance
Judgement of Pride: Added enemy Vindictiveness
Judgement of Pride: Implement Second Judgement
Judgement of Pride: Implement Third Judgement
Judgement of Pride: Implement Fourth Judgement
Judgement of Pride: Implement Fifth Judgement
Removed Charlotte from Roya events while caught on the trolley tracks
Clockwork Forest: Added map Hidden Cave
Clockwork Forest: Added additional enemies
Clockwork Forest: Implemented western forest
Clockwork Forest: Implemented selectable protocol dialogue for clockwork forest enemies
Clockwork Forest: Implemented option to re-challenge Shirleen for her skill after losing
Clockwork Forest: Implemented enemy detection range bonus
Clockwork Forest: Gave Scout Scanner Trait and implement Scanner Trait
Clockwork Forest: Implemented Eastern Clockwork Forest bridge
Clockwork Forest: Implemented rope points in eastern Clockwork Forest
Added skill Light III
Added skill Radiance II
Added skill Divine Guard II
Added artifact Mana Shield
Added boss Unicorn
Added boss Ether Golem
Implemented Entertainment Den Contract: Hermann Favors
Moved base materials to rope merchant and give Nephlune merchant other materials for restock
Added explanation aura for giving info about ground color and crystal color in recollection rooms
Added marker for Northern Mines Vitality Potion in Hidden Room
Added Vice option to steal Pyromantium from crates in Northern Mines
Added Rainbow Scale as possible item for passing maid in Arwin’s Mansion
Created first implmentation of world fog plugin
Iterated main menu plugin
Added flags to select skill plugin for showing skill costs and allowing cancel
Added visual indicators for Curse of Greed in choice lists
Added next skill display to status menu
Expanded Nephlune with wandering NPCs
Added side doors asset into Winterfall Inn
Added parameter into save menu plugin for increased number of saves in playtest mode
Improved error analytics to send game state information in addition to stacktrace
Expanded New Game Plus Carry Over event with Difficulty meta info
Created meta plugin to track deploy target in analytics
Increase max killed bosses to 119
Balancing
Iterated Unicorn encounter
Improved Web Bombs to Paralyze target for 1 turn if target is Flying to deny enemy turn if outsped
Reduced gold cost factor of blessing an item from the White Priestess from x5 to x4
Increased HP harvesting cost for base materials except rope to 10
Streamlined enemy logic in Northern Mines Low Demon Domain by making all battles escapable and giving Low-Demon a Detector tag
Bugfixes
Fixed typos
Reworked Shadow battle
Fixed Shadow battle crashing if tmp switch is on when it starts
Fixed error reporting in analytics not triggering
Fixed crash at Rosemond mansion
Fixed being able to enter Murder Victim House before starting judgement of Pride
Fixed Charlotte disappearing from Adventurer Guild pre-Judgement of Pride first Judgement
Fixed Unicorn Horn description not listing Light III
Fixed Fast Items Stance consuming multiple coatings
Fixed presenting Marie Ledger stopping trial from progressing
Fixed off by one in Hermann check for Charlotte Marriage
Fixed being able to learn Rampage III after already knowing it
Fixed broken removal of rank 1 spell version when receiving reward from Slay the Demon
Fixed off-by-one modulo counting in Trademond restock
Fixed menu crashing if Aura is present in a non-leader index
Fixed cancel button on skill select window being underneath help window
Fixed difficulty option not playing confirm or buzzer sounds
Fixed Arwin proxy battle not progressing if beating him when he picked his monster first
Fixed lingering standing image after Bandit Blowjob if Adult Content OFF
Fixed undefined menu images when party leader is Aura
Fixed lingering Aura standing image after ruined lab dialogue
Fixed bush tile in hidden cave causing passability issues
Fixed incorrect facing directions on hidden cave jump points
Fixed passability issue with hidden cave clockwork pillar
Fixed western forest well rope not already being present in hidden cave
Fixed incorrect rewards in hidden cave
Fixed hidden cave encounter pathing allowing for trivial avoidance
Fixed Hedgehog not using Defensive Stance on first turn
Fixed Quills having skill type Special instead of Martial