Claire’s Quest Version 0.27.1 Added Android Port Dystopian Project

Claire’s Quest Version 0.27.1 Added Android Port Dystopian Project

CLAIRE’S QUEST is a dark fantasy game set in a world reminiscent of the early Renaissance, and made using RPGMaker MV. However, unlike the majority of RPGMaker games out there, the game is totally devoid of combat. Instead, gameplay revolves around dialogue, decision-making, and occasional puzzle-solving, with a heavy emphasis on the story and on replay value.
You, the player, take the role of Claire, a desperate refugee fleeing an invasion of her homeland that has taken everything away from her. Thrust into a world without innocence, where the very worst of humanity and all its societal evils are on full display, Claire seems doomed to meet with a dark fate… Will you fight to prove otherwise, or make her succumb to her basest desires?
With your choices, you’ll decide.

Date: 28.06.2024
Language: English
Version: 0.27.1
Censored: No

1- Extract to desired location.
2- Click on "Game.exe" to start playing.

0.27.1
Additions
New quest, “Censorial Conspiracies” (part of the Main Questline), can now be completed!
New scene, featuring satyrs, now available as part of the “Censorial Conspiracies” quest! Unlocks in Gallery automatically after quest completion.
New quest, “A Clash Of Faiths” (part of the Sisters/Temple Questline), can now be completed!
New scene, featuring Claire x Mia x Possessed Clerics (optionally), now available as part of “A Clash Of Faiths”! Has variations depending on whether Claire or Mia is the futa. Unlocks in Gallery automatically after quest completion.
Evelyn and Brutus can now be recruited as part of the Breeding Ranch!
New scene, featuring Evelyn and Brutus, now available. It triggers when recruiting them for the Breeding Ranch. Unlocks in Gallery automatically after quest completion.
Added a detailed ‘overworld’ map to the fast travel map points in Valos
Fixes
Fixed a bug with part of the warehouse not being accessible during the Thieves Questline.
Fixed a bug where you could enter Beth’s new home in Chemont before you should be able to from the back entrance
Fixed a glitch with the stash system that creates an equal amount of items to the previous item stashed when not selecting an amount
Fixed some invisible ‘walls’ across parts of the game, mostly Badlands
Fixed not being able to rest in the Meat Pit if your Max Energy is not divisible by 25